AI Insights · Timothy · January 2022
Top 5 Science Games on Android in Middle East Q4 2021
Discover the performance trends of the top 5 science games on Android in the Middle East during Q4 2021, including weekly downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 science games on the Android platform in the Middle East showed varying trends in terms of weekly downloads, revenue, and active users. Below is a detailed breakdown of these trends.
Cell to Singularity: Evolution saw a significant increase in weekly revenue, which began at around $46 in late September and peaked at $214 in early December. Weekly downloads fluctuated, starting at 557 and reaching a high of 1.1K in early November, before settling at 615 by the end of December. Active users also showed variability, starting at 4.4K and peaking at 5K in early November, then declining to approximately 4.1K by the end of the quarter.
Cell Expansion Wars experienced a notable rise in weekly revenue, starting at $10 in late September and peaking at $183 in mid-November. Weekly downloads showed a gradual increase from 349 to a high of 449 in late November. Active users started at 1.7K, peaked at 1.6K in late November, and ended the quarter at approximately 1.4K.
Plague Inc. had a consistent performance in weekly revenue, peaking at $105 in mid-October. Weekly downloads began at 927 and saw a remarkable surge to 2.9K in mid-December. Active users also increased significantly, starting at 1.6K in late September and reaching 4K by the end of December.
Jetpack Joyride maintained steady weekly revenue, with notable peaks of $97 in early November and $192 in mid-December. Weekly downloads remained relatively stable, beginning at 2.6K and fluctuating around 1.5K to 1.7K throughout the quarter. Active users showed a downward trend from 22.7K in late September to 15.8K by the end of December.
Homo Evolution: Human Origins showed a gradual increase in weekly revenue, peaking at $107 in late December. Weekly downloads started at 1.3K and saw a high of 1.4K in mid-December. Active users began at 4.6K and experienced a slight decline to 3.8K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, you can visit Sensor Tower.